Chaotic dive tank who disrupts enemy formations with high-speed grapple swings and knockback. Creates openings for dive partners to capitalize on the chaos.
Abilities
Quad CannonsAutomatic cannons active in Walker (bipedal) mode.
Grappling ClawGrapples a surface to swing at high speed, enabling aerial traversal.
RollTransforms into a ball for high-speed rolling movement.
PiledriverSlams down from above, knocking nearby enemies into the air.
Adaptive ShieldGenerates bonus HP based on the number of nearby enemies.
MinefieldScatters proximity mines across a wide area.
Meta Analysis
Slightly stronger at lower ranks (2.1% drop from Silver to Master), which may indicate some reliance on opponent mistakes. Strongest on Escort maps (53.4% avg WR) and weakest on Control (48.0%) — a 5.4% spread across game modes. Best on Junkertown, Dorado, Colosseo — maps characterized by chokepoint and sightlines terrain. Struggles most on Antarctic Peninsula and Samoa (high-ground, multi-flank, aerial, open maps).
Win Rate by Rank
Bronze
44.3%
Silver
50.0%
Gold
49.5%
Platinum
48.6%
Emerald
50.1%
Diamond
48.8%
Master
47.9%
Grandmaster
45.5%
Ban Rate by Rank
(as of 2026-09-08)
Bronze
10.1%
Silver
7.5%
Gold
8.2%
Platinum
10.5%
Emerald
12.7%
Diamond
10.6%
Master
5.7%
Grandmaster
3.6%
Win Rate by Map
(per-map data as of 2026-09-08)
± avg is Wrecking Ball's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Wrecking Ball's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Wrecking Ball's map numbers at your level. Evaluate a pool with Wrecking Ball →
Playing Wrecking Ball at any rank? Strongest maps: Junkertown, Dorado, Colosseo.
On paper Grappling Claw lets Wrecking Ball cover Watchpoint Gibraltar's long rotations and reach the fight first — but the numbers disagree (-2.4pp vs their average).
On paper Grappling Claw lets Wrecking Ball cover Dorado's long rotations and reach the fight first — but the numbers disagree (-3.7pp vs their average).