Mizuki
Win rate53.1%
Pick rate17.2%
Ban rate10.0%
Win rate since Jul 11 -0.1%
Pick rate since Jul 11 -1.8%
Aggressive mobile support who generates healing output by dealing damage through his Remedy Aura. Katashiro Return enables quick escapes; Binding Chain provides CC for dive setups.
Abilities
Spirit Glaive Bouncing projectile that ricochets off surfaces until hitting an enemy.
Healing Kasa Throws a hat that bounces between allies to heal each one.
Remedy Aura (Passive) Healing aura that scales with resource generated by dealing damage and healing.
Katashiro Return Leaps forward and leaves a paper doll; reactivate to teleport back.
Binding Chain Tethers the first enemy hit, silencing their movement abilities.
Kekkai Sanctuary Creates a protective area that instantly heals allies and absorbs projectiles.
Meta Analysis
Win Rate by Rank
Bronze 54.4%
Silver 53.6%
Gold 52.9%
Platinum 52.6%
Diamond 52.3%
Master 51.7%
Grandmaster 52.9%
Ban Rate by Rank
(as of 2026-07-26)
Bronze 2.2%
Silver 3.8%
Gold 7.0%
Platinum 13.1%
Diamond 22.7%
Master 35.6%
Grandmaster 42.5%
Win Rate by Map (All tiers) (per-map data as of 2026-07-26)
Playing Mizuki? Strongest maps: Aatlis, Samoa, Suravasa.
Kit fit (✓✓ … ✗✗) rates how well Mizuki's abilities suit each map's mode and geometry — independent of the observed win rates.
Map Mode Win rate ↓ ± avg Kit fit Bans
Flashpoint's scattered, drawn-out fights on Aatlis reward the self-sufficiency of Healing Kasa
Control scrums on Samoa are dive magnets — Binding Chain punishes every engage
Flashpoint's scattered, drawn-out fights on Suravasa reward the self-sufficiency of Healing Kasa