Aggressive mobile support who generates healing output by dealing damage through his Remedy Aura. Katashiro Return enables quick escapes; Binding Chain provides CC for dive setups.
Abilities
Spirit GlaiveBouncing projectile that ricochets off surfaces until hitting an enemy.
Healing KasaThrows a hat that bounces between allies to heal each one.
Remedy Aura (Passive)Healing aura that scales with resource generated by dealing damage and healing.
Katashiro ReturnLeaps forward and leaves a paper doll; reactivate to teleport back.
Binding ChainTethers the first enemy hit, silencing their movement abilities.
Kekkai SanctuaryCreates a protective area that instantly heals allies and absorbs projectiles.
Meta Analysis
Underperforms at high rank, dropping 4.4% from Silver to Master — opponents at higher levels better punish this kit's weaknesses. Relatively even across game modes (Control 50.4% to Hybrid 48.8%). Best on Antarctic Peninsula, Grimsvotn, Nepal — maps characterized by high-ground and chokepoint terrain, where their vertical mobility finds more angles in elevated terrain and open airspace. Struggles most on Esperanca and Blizzard World (high-ground, open, multi-flank, long sightlines maps).
Win Rate by Rank
Bronze
52.6%
Silver
51.4%
Gold
51.0%
Platinum
50.0%
Emerald
48.2%
Diamond
47.3%
Master
47.0%
Grandmaster
46.7%
Ban Rate by Rank
Bronze
0.3%
Silver
0.6%
Gold
1.1%
Platinum
2.3%
Emerald
4.0%
Diamond
5.9%
Master
5.3%
Grandmaster
4.7%
Win Rate by Map
± avg is Mizuki's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Mizuki's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Mizuki's map numbers at your level. Evaluate a pool with Mizuki →
Playing Mizuki at any rank? Strongest maps: Antarctic Peninsula, Nepal, Oasis.
On paper Flashpoint's scattered, drawn-out fights on Aatlis reward the self-sufficiency of Healing Kasa — but the numbers disagree (-8.1pp vs their average).
Playing Mizuki at Silver? Strongest maps: Dorado, Antarctic Peninsula, Runasapi.
On paper Flashpoint's scattered, drawn-out fights on Aatlis reward the self-sufficiency of Healing Kasa — but the numbers disagree (-1.7pp vs their average).
On paper Flashpoint's scattered, drawn-out fights on New Junk City reward the self-sufficiency of Healing Kasa — but the numbers disagree (-3.8pp vs their average).
On paper Flashpoint's scattered, drawn-out fights on New Junk City reward the self-sufficiency of Healing Kasa — but the numbers disagree (-3.1pp vs their average).
On paper Flashpoint's scattered, drawn-out fights on Aatlis reward the self-sufficiency of Healing Kasa — but the numbers disagree (-6.1pp vs their average).
On paper Flashpoint's scattered, drawn-out fights on Suravasa reward the self-sufficiency of Healing Kasa — but the numbers disagree (-2.4pp vs their average).