Versatile mobile support with Hyper Ring for team-wide speed boosts and Orbital Ray for healing amplification. Fits most compositions due to her broad toolkit and high mobility.
Abilities
MediblasterBurst-fire weapon that heals allies and damages enemies with shared ammo.
Martian OverbootsAllows double jump and hover for sustained aerial repositioning.
Pulsar TorpedoesLock-on homing projectiles that heal allies or damage enemies.
Glide BoostHorizontal glide with speed increase and gravity immunity.
Hyper RingDeploys a ring that grants 50% movement speed to allies passing through.
Orbital RayForward-traveling ray that heals and amplifies ally damage.
Meta Analysis
Consistent across ranks (Master vs Silver: -0.4%), with a neutral skill curve. Relatively even across game modes (Push 50.5% to Hybrid 49.2%). Best on Circuit Royal, Runasapi, Samoa — maps characterized by high-ground and flank terrain, where their vertical mobility finds more angles in elevated terrain and open airspace. Struggles most on Hollywood and Paraiso (long sightlines, multi-flank, high-ground, enclosed maps).
Win Rate by Rank
Bronze
49.6%
Silver
49.9%
Gold
49.7%
Platinum
49.9%
Emerald
49.9%
Diamond
49.9%
Master
49.5%
Grandmaster
48.7%
Ban Rate by Rank
Bronze
0.7%
Silver
0.4%
Gold
0.2%
Platinum
0.2%
Emerald
0.2%
Diamond
0.2%
Master
0.3%
Grandmaster
0.1%
Win Rate by Map
± avg is Juno's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Juno's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Juno's map numbers at your level. Evaluate a pool with Juno →
Playing Juno at any rank? Strongest maps: Runasapi, Route 66, Colosseo.