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Hanzo

Hanzo

DAMAGE PC Console stats → poke C Tier
Win rate49.7%
Pick rate9.1%
Ban rate1.4%
Win rate since Jul 11 -1.0%
Pick rate since Jul 11 +1.4%

Long-range projectile sniper who reveals enemies with Sonic Arrow and delivers burst via Storm Arrows. Wall climbing gives repositioning options other snipers lack.

Abilities
Storm Bow Charged bow; longer charge deals higher damage up to a one-shot.
Sonic Arrow Reveals enemies through walls in a large radius.
Storm Arrows Rapidly fires six quick shots in succession.
Lunge Double-jumps horizontally while airborne.
Wall Climb Scales vertical surfaces for elevated repositioning.
Dragonstrike Summons a dragon spirit that travels in a line through walls.
Meta Analysis

Consistent across ranks (Master vs Silver: -1.2%), with a neutral skill curve. Strongest on Escort maps (51.7% avg WR) and weakest on Flashpoint (48.1%) — a 3.5% spread across game modes. Best on Havana, Shambali Monastery, Esperanca — maps characterized by high-ground and sightlines terrain, where their vertical mobility finds more angles in elevated terrain and open airspace. Struggles most on Aatlis and Suravasa (chokepoint, multi-flank, enclosed, long sightlines, high-ground maps).

Win Rate by Rank
Bronze
50.2%
Silver
50.1%
Gold
49.7%
Platinum
49.2%
Diamond
49.7%
Master
48.9%
Grandmaster
48.3%
Ban Rate by Rank (as of 2026-07-26)
Bronze
0.7%
Silver
0.9%
Gold
1.4%
Platinum
2.1%
Diamond
2.0%
Master
1.3%
Grandmaster
0.7%
Win Rate by Map (All tiers) (per-map data as of 2026-07-26)

Playing Hanzo? Strongest maps: Havana, Shambali Monastery, Circuit Royal.

Kit fit (✓✓ … ✗✗) rates how well Hanzo's abilities suit each map's mode and geometry — independent of the observed win rates.

Map Mode Win rate ↓ ± avg Kit fit Bans
Havana Escort
53.2% +3.0% 1.7%

Havana's long payload lanes let Hanzo pressure the cart from safety with Storm Bow

Shambali Monastery Escort
52.8% +2.6% 1.4%
Esperanca Push
52.5% +2.3% 1.2%

On paper the robot fight on Esperanca never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+2.3pp vs their average).

Circuit Royal Escort
52.3% +2.1% 1.8%
Rialto Escort
51.9% +1.7% 1.5%
Route 66 Escort
51.7% +1.5% 1.3%
Midtown Hybrid
51.1% +0.9% 1.4%
Kings Row Hybrid
51.0% +0.8% 1.6%
Dorado Escort
50.9% +0.7% 1.3%
Paraiso Hybrid
50.7% +0.5% 1.1%
Watchpoint Gibraltar Escort
50.7% +0.5% 1.3%
Hollywood Hybrid
50.5% +0.3% 1.4%
Lijiang Tower Control
50.5% +0.3% 1.2%
Eichenwalde Hybrid
50.1% -0.1% 1.4%
Colosseo Push
50.0% -0.2% 1.5%
Ilios Control
50.0% -0.2% 1.1%
Nepal Control
50.0% -0.2% 1.4%
Junkertown Escort
49.8% -0.4% 1.5%
Busan Control
49.5% -0.7% 1.2%
Oasis Control
49.5% -0.7% 1.4%
Neon Junction Hybrid
49.4% -0.8% 1.5%
New Queen Street Push
49.4% -0.8% 1.3%
Numbani Hybrid
49.3% -0.9% 1.3%
New Junk City Flashpoint
49.0% -1.2% 1.3%
Runasapi Push
48.8% -1.4% 1.4%
Samoa Control
48.7% -1.5% 1.4%
Blizzard World Hybrid
48.5% -1.7% 1.5%
Aatlis Flashpoint
47.7% -2.5% 1.1%

Flashpoint's tight capture zones on Aatlis collapse the distance Storm Bow needs

Suravasa Flashpoint
47.7% -2.5% 1.3%
Antarctic Peninsula Control
47.4% -2.8% 1.4%

Control's compact arenas on Antarctic Peninsula rarely give Storm Bow room to breathe

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