Hanzo
Long-range projectile sniper who reveals enemies with Sonic Arrow and delivers burst via Storm Arrows. Wall climbing gives repositioning options other snipers lack.
± avg is Hanzo's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Hanzo's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Hanzo's map numbers at your level. Evaluate a pool with Hanzo →
Playing Hanzo at any rank? Strongest maps: Rialto, Grimsvotn, Havana.
Rialto's long payload lanes let Hanzo pressure the cart from safety with Storm Bow
On paper the robot fight on Runasapi never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+1.7pp vs their average).
Control's compact arenas on Samoa rarely give Storm Bow room to breathe
Control's point scrums on Antarctic Peninsula close the distance and Storm Bow has no fallback
Playing Hanzo at Bronze? Strongest maps: Junkertown, Dorado, Watchpoint Gibraltar.
On paper Control's compact arenas on Nepal rarely give Storm Bow room to breathe — but the numbers disagree (+5.3pp vs their average).
On paper the robot fight on Runasapi never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+4.2pp vs their average).
Junkertown's long payload lanes let Hanzo pressure the cart from safety with Storm Bow
On paper Suravasa's capture scraps collapse to ranges where Storm Bow has no fallback — but the numbers disagree (+2.5pp vs their average).
On paper New Junk City's capture scraps collapse to ranges where Storm Bow has no fallback — but the numbers disagree (+3.8pp vs their average).
On paper Control's point scrums on Busan close the distance and Storm Bow has no fallback — but the numbers disagree (+2.3pp vs their average).
On paper the robot fight on Esperanca never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+1.7pp vs their average).
On paper Shambali Monastery's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-2.0pp vs their average).
On paper Rialto's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-2.3pp vs their average).
On paper Havana's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-3.4pp vs their average).
On paper Route 66's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-3.0pp vs their average).
Control's compact arenas on Samoa rarely give Storm Bow room to breathe
Control's point scrums on Antarctic Peninsula close the distance and Storm Bow has no fallback
Aatlis's capture scraps collapse to ranges where Storm Bow has no fallback
Playing Hanzo at Silver? Strongest maps: Shambali Monastery, Junkertown, Rialto.
On paper New Junk City's capture scraps collapse to ranges where Storm Bow has no fallback — but the numbers disagree (+4.8pp vs their average).
On paper the robot fight on Colosseo never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+2.7pp vs their average).
Shambali Monastery's long payload lanes let Hanzo pressure the cart from safety with Storm Bow
Control's compact arenas on Samoa rarely give Storm Bow room to breathe
Aatlis's capture scraps collapse to ranges where Storm Bow has no fallback
Control's point scrums on Busan close the distance and Storm Bow has no fallback
Playing Hanzo at Gold? Strongest maps: Havana, Circuit Royal, Rialto.
Havana's long payload lanes let Hanzo pressure the cart from safety with Storm Bow
Control's compact arenas on Lijiang Tower rarely give Storm Bow room to breathe
Control's point scrums on Antarctic Peninsula close the distance and Storm Bow has no fallback
Playing Hanzo at Platinum? Strongest maps: Havana, Watchpoint Gibraltar, Grimsvotn.
Havana's long payload lanes let Hanzo pressure the cart from safety with Storm Bow
On paper the robot fight on Runasapi never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+2.4pp vs their average).
Watchpoint Gibraltar's long payload lanes let Hanzo pressure the cart from safety with Storm Bow
Aatlis's capture scraps collapse to ranges where Storm Bow has no fallback
Control's compact arenas on Samoa rarely give Storm Bow room to breathe
Control's point scrums on Busan close the distance and Storm Bow has no fallback
Playing Hanzo at Emerald? Strongest maps: Rialto, Grimsvotn, Watchpoint Gibraltar.
Rialto's long payload lanes let Hanzo pressure the cart from safety with Storm Bow
Watchpoint Gibraltar's long payload lanes let Hanzo pressure the cart from safety with Storm Bow
Control's compact arenas on Nepal rarely give Storm Bow room to breathe
Control's point scrums on Antarctic Peninsula close the distance and Storm Bow has no fallback
New Junk City's capture scraps collapse to ranges where Storm Bow has no fallback
Playing Hanzo at Diamond? Strongest maps: Dorado, Junkertown, Rialto.
On paper the robot fight on Runasapi never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+6.4pp vs their average).
Junkertown's long payload lanes let Hanzo pressure the cart from safety with Storm Bow
On paper Aatlis's capture scraps collapse to ranges where Storm Bow has no fallback — but the numbers disagree (+2.3pp vs their average).
On paper New Junk City's capture scraps collapse to ranges where Storm Bow has no fallback — but the numbers disagree (+2.0pp vs their average).
On paper Havana's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-1.7pp vs their average).
On paper Watchpoint Gibraltar's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-1.9pp vs their average).
Suravasa's capture scraps collapse to ranges where Storm Bow has no fallback
Control's compact arenas on Samoa rarely give Storm Bow room to breathe
Control's point scrums on Busan close the distance and Storm Bow has no fallback
Playing Hanzo at Master? Strongest maps: Rialto, Havana, Grimsvotn.
On paper the robot fight on Esperanca never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+12.2pp vs their average).
On paper the robot fight on Colosseo never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+5.3pp vs their average).
On paper Control's point scrums on Busan close the distance and Storm Bow has no fallback — but the numbers disagree (+4.6pp vs their average).
On paper the robot fight on Runasapi never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+3.7pp vs their average).
On paper Dorado's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-1.8pp vs their average).
On paper Shambali Monastery's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-4.5pp vs their average).
On paper Route 66's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-3.6pp vs their average).
On paper Watchpoint Gibraltar's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-3.1pp vs their average).
Control's compact arenas on Oasis rarely give Storm Bow room to breathe
Suravasa's capture scraps collapse to ranges where Storm Bow has no fallback
the robot fight on New Queen Street never settles into a lane Hanzo can hold with Storm Bow
Playing Hanzo at Grandmaster? Strongest maps: Circuit Royal, Rialto, Shambali Monastery.
On paper the robot fight on Colosseo never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+11.0pp vs their average).
On paper Suravasa's capture scraps collapse to ranges where Storm Bow has no fallback — but the numbers disagree (+7.1pp vs their average).
On paper Control's compact arenas on Ilios rarely give Storm Bow room to breathe — but the numbers disagree (+3.7pp vs their average).
On paper the robot fight on New Queen Street never settles into a lane Hanzo can hold with Storm Bow — but the numbers disagree (+5.1pp vs their average).
On paper Control's compact arenas on Nepal rarely give Storm Bow room to breathe — but the numbers disagree (+2.1pp vs their average).
On paper Control's compact arenas on Oasis rarely give Storm Bow room to breathe — but the numbers disagree (+2.7pp vs their average).
On paper Grimsvotn's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-3.5pp vs their average).
On paper Junkertown's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-4.7pp vs their average).
On paper Havana's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-10.3pp vs their average).
On paper Dorado's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-7.9pp vs their average).
On paper Route 66's long payload lanes let Hanzo pressure the cart from safety with Storm Bow — but the numbers disagree (-22.0pp vs their average).