Aggressive dive tank who harasses backlines with boosters and eats projectiles with Defense Matrix. Enables dive partners and peels for supports after remech.
Abilities
Fusion CannonsClose-range spread cannons that deal high damage but slow movement.
BoostersRockets forward at high speed with directional control, dealing damage on impact.
Defense MatrixDestroys incoming projectiles in a frontal cone.
Micro MissilesFires a burst of small rockets in an arc.
Self-DestructEjects from mech and detonates it for massive area damage.
Meta Analysis
Consistent across ranks (Master vs Silver: -1.9%), with a neutral skill curve. Relatively even across game modes (Escort 45.5% to Control 44.3%). Best on Watchpoint Gibraltar, Numbani, Dorado — maps characterized by sightlines and high-ground terrain, where their vertical mobility finds more angles in elevated terrain and open airspace. Struggles most on Kings Row and Neon Junction (high-ground, chokepoint, enclosed maps). Banned in 8.3% of Grandmaster games vs 2.1% in Silver — feared specifically by high-skill players, despite a modest 44.7% Master win rate.
Win Rate by Rank
Bronze
46.9%
Silver
46.6%
Gold
45.8%
Platinum
45.1%
Emerald
44.8%
Diamond
46.3%
Master
44.7%
Grandmaster
43.7%
Ban Rate by Rank
(as of 2026-09-08)
Bronze
3.2%
Silver
2.1%
Gold
2.0%
Platinum
2.8%
Emerald
4.8%
Diamond
7.7%
Master
8.6%
Grandmaster
8.3%
Win Rate by Map
(per-map data as of 2026-09-08)
± avg is D.Va's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well D.Va's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see D.Va's map numbers at your level. Evaluate a pool with D.Va →
Playing D.Va at any rank? Strongest maps: New Queen Street, New Junk City, Runasapi.