Aggressive dive tank who harasses backlines with boosters and eats projectiles with Defense Matrix. Enables dive partners and peels for supports after remech.
Abilities
Fusion CannonsClose-range spread cannons that deal high damage but slow movement.
BoostersRockets forward at high speed with directional control, dealing damage on impact.
Defense MatrixDestroys incoming projectiles in a frontal cone.
Micro MissilesFires a burst of small rockets in an arc.
Self-DestructEjects from mech and detonates it for massive area damage.
Meta Analysis
Moderately skill-expressive: 2.2% win rate gain from Silver to Master, suggesting room to grow. Relatively even across game modes (Flashpoint 45.9% to Hybrid 44.8%). Best on Watchpoint Gibraltar, Esperanca, Numbani — maps characterized by high-ground and sightlines terrain, where their vertical mobility finds more angles in elevated terrain and open airspace. Struggles most on Lijiang Tower and Circuit Royal (high-ground, chokepoint, multi-flank, enclosed, long sightlines maps). Banned in 16.1% of Grandmaster games vs 1.9% in Silver — feared specifically by high-skill players, despite a modest 46.6% Master win rate.
Win Rate by Rank
Bronze
44.7%
Silver
44.4%
Gold
44.9%
Platinum
45.6%
Emerald
46.1%
Diamond
46.1%
Master
46.6%
Grandmaster
46.6%
Ban Rate by Rank
Bronze
2.9%
Silver
1.9%
Gold
1.7%
Platinum
2.4%
Emerald
4.3%
Diamond
7.6%
Master
10.1%
Grandmaster
16.1%
Win Rate by Map
± avg is D.Va's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well D.Va's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see D.Va's map numbers at your level. Evaluate a pool with D.Va →
Playing D.Va at any rank? Strongest maps: Esperanca, New Junk City, Aatlis.