Aggressive dive tank who harasses backlines with boosters and eats projectiles with Defense Matrix. Enables dive partners and peels for supports after remech.
Abilities
Fusion CannonsClose-range spread cannons that deal high damage but slow movement.
BoostersRockets forward at high speed with directional control, dealing damage on impact.
Defense MatrixDestroys incoming projectiles in a frontal cone.
Micro MissilesFires a burst of small rockets in an arc.
Self-DestructEjects from mech and detonates it for massive area damage.
Meta Analysis
Moderately skill-expressive: 3.8% win rate gain from Silver to Master, suggesting room to grow. Strongest on Flashpoint maps (51.9% avg WR) and weakest on Hybrid (47.9%) — a 4.0% spread across game modes. Best on Aatlis, New Junk City, Runasapi — maps characterized by chokepoint and flank terrain. Struggles most on Blizzard World and Neon Junction (high-ground, multi-flank, enclosed, long sightlines, chokepoint maps). Banned in 49.9% of Grandmaster games vs 7.5% in Silver — feared specifically by high-skill players, despite a modest 51.6% Master win rate. Banned far more on Flashpoint maps (16.6% avg) than on Hybrid (12.6%).
Win Rate by Rank
Bronze
48.2%
Silver
47.8%
Gold
48.2%
Platinum
48.9%
Emerald
49.6%
Diamond
49.8%
Master
51.6%
Grandmaster
52.9%
Ban Rate by Rank
Bronze
9.7%
Silver
7.5%
Gold
6.8%
Platinum
9.7%
Emerald
17.6%
Diamond
30.5%
Master
44.9%
Grandmaster
49.9%
Win Rate by Map
± avg is D.Va's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well D.Va's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see D.Va's map numbers at your level. Evaluate a pool with D.Va →
Playing D.Va at any rank? Strongest maps: Aatlis, New Junk City, Suravasa.