Disruptive dive tank who generates shields by dealing damage and chains knockback abilities to destabilize enemy formations. Punishes clustered comps hard.
Abilities
Hand CannonShort-range shotgun with automatic reload.
Rocket PunchCharges forward and punches enemies into walls for bonus damage.
Seismic SlamLeaps and slams the ground, pulling nearby enemies in.
Power BlockBlocks frontal damage; blocking enough charges Rocket Punch.
Meteor StrikeLeaps into the air and crashes down on a targeted area.
Meta Analysis
Consistent across ranks (Master vs Silver: -0.7%), with a neutral skill curve. Strongest on Escort maps (53.6% avg WR) and weakest on Control (51.1%) — a 2.6% spread across game modes. Best on Colosseo, Dorado, Watchpoint Gibraltar — maps characterized by chokepoint and high-ground terrain, where their vertical mobility finds more angles in elevated terrain and open airspace. Struggles most on Ilios and Antarctic Peninsula (high-ground, open, chokepoint, multi-flank maps).
Win Rate by Rank
Bronze
49.3%
Silver
49.8%
Gold
50.3%
Platinum
50.1%
Emerald
48.7%
Diamond
49.1%
Master
49.1%
Grandmaster
47.9%
Ban Rate by Rank
(as of 2026-09-08)
Bronze
13.6%
Silver
15.0%
Gold
17.2%
Platinum
20.0%
Emerald
20.4%
Diamond
17.1%
Master
12.9%
Grandmaster
11.7%
Win Rate by Map
(per-map data as of 2026-09-08)
± avg is Doomfist's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Doomfist's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Doomfist's map numbers at your level. Evaluate a pool with Doomfist →
Playing Doomfist at any rank? Strongest maps: Colosseo, Suravasa, Aatlis.