Disruptive dive tank who generates shields by dealing damage and chains knockback abilities to destabilize enemy formations. Punishes clustered comps hard.
Abilities
Hand CannonShort-range shotgun with automatic reload.
Rocket PunchCharges forward and punches enemies into walls for bonus damage.
Seismic SlamLeaps and slams the ground, pulling nearby enemies in.
Power BlockBlocks frontal damage; blocking enough charges Rocket Punch.
Meteor StrikeLeaps into the air and crashes down on a targeted area.
Meta Analysis
Consistent across ranks (Master vs Silver: -1.8%), with a neutral skill curve. Strongest on Flashpoint maps (54.9% avg WR) and weakest on Control (52.0%) — a 2.8% spread across game modes. Best on Colosseo, Dorado, Grimsvotn — maps characterized by chokepoint and open terrain. Struggles most on Numbani and Antarctic Peninsula (open, aerial, multi-flank, high-ground maps).
Win Rate by Rank
Bronze
54.0%
Silver
54.3%
Gold
54.1%
Platinum
53.8%
Emerald
53.2%
Diamond
52.5%
Master
52.5%
Grandmaster
51.0%
Ban Rate by Rank
Bronze
21.7%
Silver
22.9%
Gold
25.8%
Platinum
28.3%
Emerald
29.6%
Diamond
28.1%
Master
25.0%
Grandmaster
17.5%
Win Rate by Map
± avg is Doomfist's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Doomfist's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Doomfist's map numbers at your level. Evaluate a pool with Doomfist →
Playing Doomfist at any rank? Strongest maps: Colosseo, New Junk City, Suravasa.