Disruptive dive tank who generates shields by dealing damage and chains knockback abilities to destabilize enemy formations. Punishes clustered comps hard.
Abilities
Hand CannonShort-range shotgun with automatic reload.
Rocket PunchCharges forward and punches enemies into walls for bonus damage.
Seismic SlamLeaps and slams the ground, pulling nearby enemies in.
Power BlockBlocks frontal damage; blocking enough charges Rocket Punch.
Meteor StrikeLeaps into the air and crashes down on a targeted area.
Meta Analysis
Consistent across ranks (Master vs Silver: -1.0%), with a neutral skill curve. Strongest on Flashpoint maps (54.3% avg WR) and weakest on Control (51.3%) — a 3.0% spread across game modes. Best on Colosseo, Grimsvotn, Suravasa — maps characterized by high-ground and open terrain, where their vertical mobility finds more angles in elevated terrain and open airspace. Struggles most on Ilios and Busan (high-ground, open, chokepoint, multi-flank maps).
Win Rate by Rank
Bronze
53.8%
Silver
52.7%
Gold
53.3%
Platinum
53.5%
Emerald
53.0%
Diamond
52.5%
Master
51.7%
Grandmaster
51.1%
Ban Rate by Rank
Bronze
7.3%
Silver
6.6%
Gold
7.6%
Platinum
9.8%
Emerald
11.6%
Diamond
12.5%
Master
9.5%
Grandmaster
12.0%
Win Rate by Map
± avg is Doomfist's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Doomfist's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Doomfist's map numbers at your level. Evaluate a pool with Doomfist →
Playing Doomfist at any rank? Strongest maps: Colosseo, Suravasa, Aatlis.