Anran
Win rate53.2%
Pick rate11.6%
Ban rate9.4%
Win rate since Jun 10 +1.6%
Pick rate since Jun 10 +2.6%
Mobile flanker who applies burn damage and assassinates isolated targets. Uses multiple Inferno Rush charges to engage and disengage rapidly; thrives in dive compositions.
Abilities
Zhuque Fans Fires projectile fan volleys that apply burning status.
Fan the Flames Beam that amplifies burn damage from existing ignite stacks.
Inferno Rush Dashes forward dealing damage; has 2 charges; resets on enemy hits.
Dancing Blaze Invulnerable spin striking nearby enemies while evading damage.
Vermillion Ascent Charges forward and explodes on impact, instantly igniting targets.
Meta Analysis
Win Rate by Rank
Bronze 52.7%
Silver 52.8%
Gold 53.0%
Platinum 53.4%
Diamond 53.8%
Master 53.4%
Grandmaster 53.1%
Ban Rate by Rank
(as of 2026-07-26)
Bronze 6.9%
Silver 8.1%
Gold 10.3%
Platinum 11.2%
Diamond 9.5%
Master 3.6%
Grandmaster 0.9%
Win Rate by Map (All tiers) (per-map data as of 2026-07-26)
Playing Anran? Strongest maps: Aatlis, Runasapi, Colosseo.
Kit fit (✓✓ … ✗✗) rates how well Anran's abilities suit each map's mode and geometry — independent of the observed win rates.
Map Mode Win rate ↓ ± avg Kit fit Bans
Aatlis's enclosed interiors bring every fight into Dancing Blaze range
Inferno Rush keeps Anran apace with the robot across Runasapi's long push lanes
Inferno Rush lets Anran cover Colosseo's long rotations and reach the fight first
Anran has to cross Numbani's choke-gated attack corridors under fire before Dancing Blaze can work