Winston
The quintessential dive initiator — leaps onto enemy backlines and deploys a bubble for temporary safety. Enables coordinated dive compositions by jumping in first.
± avg is Winston's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Winston's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Winston's map numbers at your level. Evaluate a pool with Winston →
Playing Winston at any rank? Strongest maps: Watchpoint Gibraltar, Dorado, Aatlis.
Jump Pack lets Winston cover Watchpoint Gibraltar's long rotations and reach the fight first
On paper Winston has to cross Numbani's choke-gated attack corridors under fire before Tesla Cannon can work — but the numbers disagree (+1.6pp vs their average).
On paper Control's single compact point on Antarctic Peninsula forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-1.6pp vs their average).
Playing Winston at Bronze? Strongest maps: Nepal, Busan, New Queen Street.
On paper Winston has to cross Numbani's choke-gated attack corridors under fire before Tesla Cannon can work — but the numbers disagree (+10.2pp vs their average).
On paper Havana's long payload approaches are costly ground for Winston to close into Tesla Cannon range — but the numbers disagree (+9.1pp vs their average).
On paper Circuit Royal's long payload approaches are costly ground for Winston to close into Tesla Cannon range — but the numbers disagree (+1.8pp vs their average).
On paper Winston has to cross Paraiso's choke-gated attack corridors under fire before Tesla Cannon can work — but the numbers disagree (+1.6pp vs their average).
On paper Control's single compact point on Oasis forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-3.0pp vs their average).
On paper Jump Pack lets Winston cover Watchpoint Gibraltar's long rotations and reach the fight first — but the numbers disagree (-4.3pp vs their average).
On paper Flashpoint fights on Suravasa collapse onto tight capture zones where Tesla Cannon does its best work — but the numbers disagree (-4.1pp vs their average).
On paper Flashpoint fights on Aatlis collapse onto tight capture zones where Tesla Cannon does its best work — but the numbers disagree (-5.1pp vs their average).
On paper Jump Pack lets Winston cover Colosseo's long rotations and reach the fight first — but the numbers disagree (-7.7pp vs their average).
On paper Control's single compact point on Antarctic Peninsula forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-10.6pp vs their average).
On paper Jump Pack lets Winston cover Route 66's long rotations and reach the fight first — but the numbers disagree (-10.9pp vs their average).
Playing Winston at Silver? Strongest maps: Suravasa, Aatlis, Oasis.
Flashpoint fights on Suravasa collapse onto tight capture zones where Tesla Cannon does its best work
Flashpoint fights on Aatlis collapse onto tight capture zones where Tesla Cannon does its best work
On paper Control's single compact point on Nepal forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-3.1pp vs their average).
On paper Control's single compact point on Antarctic Peninsula forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-3.5pp vs their average).
Circuit Royal's long payload approaches are costly ground for Winston to close into Tesla Cannon range
Playing Winston at Gold? Strongest maps: New Junk City, Watchpoint Gibraltar, Aatlis.
Flashpoint's point scraps on New Junk City stay inside Tesla Cannon range
Jump Pack lets Winston cover Watchpoint Gibraltar's long rotations and reach the fight first
Flashpoint fights on Aatlis collapse onto tight capture zones where Tesla Cannon does its best work
On paper Control's single compact point on Antarctic Peninsula forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-2.0pp vs their average).
On paper Jump Pack keeps Winston apace with the robot across New Queen Street's long push lanes — but the numbers disagree (-2.0pp vs their average).
Playing Winston at Platinum? Strongest maps: Watchpoint Gibraltar, Dorado, New Junk City.
Jump Pack lets Winston cover Watchpoint Gibraltar's long rotations and reach the fight first
On paper Winston has to cross Numbani's choke-gated attack corridors under fire before Tesla Cannon can work — but the numbers disagree (+2.3pp vs their average).
On paper Control's single compact point on Nepal forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-1.7pp vs their average).
On paper Jump Pack keeps Winston apace with the robot across New Queen Street's long push lanes — but the numbers disagree (-1.8pp vs their average).
On paper Control's single compact point on Antarctic Peninsula forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-2.3pp vs their average).
Playing Winston at Emerald? Strongest maps: Watchpoint Gibraltar, Dorado, Suravasa.
Jump Pack lets Winston cover Watchpoint Gibraltar's long rotations and reach the fight first
On paper Control's single compact point on Samoa forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-2.3pp vs their average).
Playing Winston at Diamond? Strongest maps: Aatlis, New Queen Street, Watchpoint Gibraltar.
Flashpoint fights on Aatlis collapse onto tight capture zones where Tesla Cannon does its best work
Jump Pack keeps Winston apace with the robot across New Queen Street's long push lanes
On paper Winston has to cross Numbani's choke-gated attack corridors under fire before Tesla Cannon can work — but the numbers disagree (+5.2pp vs their average).
On paper Winston has to cross Paraiso's choke-gated attack corridors under fire before Tesla Cannon can work — but the numbers disagree (+1.9pp vs their average).
On paper Jump Pack lets Winston cover Route 66's long rotations and reach the fight first — but the numbers disagree (-2.1pp vs their average).
On paper Control's single compact point on Antarctic Peninsula forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-2.8pp vs their average).
On paper Flashpoint's point scraps on New Junk City stay inside Tesla Cannon range — but the numbers disagree (-7.1pp vs their average).
Playing Winston at Master? Strongest maps: Watchpoint Gibraltar, Dorado, Busan.
Jump Pack lets Winston cover Watchpoint Gibraltar's long rotations and reach the fight first
On paper Winston has to cross Paraiso's choke-gated attack corridors under fire before Tesla Cannon can work — but the numbers disagree (+1.7pp vs their average).
On paper Control's single compact point on Oasis forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-1.6pp vs their average).
On paper Control's single compact point on Samoa forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-2.2pp vs their average).
On paper Control's single compact point on Nepal forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-6.0pp vs their average).
On paper Flashpoint fights on Aatlis collapse onto tight capture zones where Tesla Cannon does its best work — but the numbers disagree (-5.8pp vs their average).
On paper Control's single compact point on Antarctic Peninsula forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-7.3pp vs their average).
Circuit Royal's long payload approaches are costly ground for Winston to close into Tesla Cannon range
On paper Flashpoint's point scraps on New Junk City stay inside Tesla Cannon range — but the numbers disagree (-10.6pp vs their average).
Playing Winston at Grandmaster? Strongest maps: Ilios, New Junk City, Watchpoint Gibraltar.
Control's single compact point on Ilios forces the close-range scraps Tesla Cannon wins
On paper Winston has to cross Paraiso's choke-gated attack corridors under fire before Tesla Cannon can work — but the numbers disagree (+3.1pp vs their average).
On paper Control's single compact point on Antarctic Peninsula forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-5.6pp vs their average).
On paper Control's single compact point on Nepal forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-7.8pp vs their average).
On paper Control's single compact point on Samoa forces the close-range scraps Tesla Cannon wins — but the numbers disagree (-10.4pp vs their average).
On paper Flashpoint fights on Aatlis collapse onto tight capture zones where Tesla Cannon does its best work — but the numbers disagree (-13.2pp vs their average).
Havana's long payload approaches are costly ground for Winston to close into Tesla Cannon range
On paper Jump Pack lets Winston cover Route 66's long rotations and reach the fight first — but the numbers disagree (-23.0pp vs their average).