Self-sustaining all-rounder DPS with sprint, helix rockets, and a personal heal field. Highly flexible — fits most comps and is one of the lowest-skill-floor DPS picks.
Abilities
Heavy Pulse RifleAutomatic hitscan rifle with modest spread at long range.
Helix RocketsFires a burst of rockets in a tight spiral.
SprintRuns at increased speed until cancelled.
Biotic FieldDeploys a regenerating field that heals nearby allies.
Tactical VisorAuto-aims primary fire at targets in view for a short duration.
Meta Analysis
Consistent across ranks (Master vs Silver: +0.9%), with a neutral skill curve. Strongest on Push maps (51.1% avg WR) and weakest on Hybrid (47.5%) — a 3.6% spread across game modes. Best on Busan, New Queen Street, Runasapi — maps characterized by flank and high-ground terrain. Struggles most on Hollywood and Eichenwalde (multi-flank, high-ground, enclosed, chokepoint maps). Banned in 5.4% of Grandmaster games vs 1.7% in Silver — feared specifically by high-skill players, despite a modest 50.0% Master win rate.
Win Rate by Rank
Bronze
49.5%
Silver
49.1%
Gold
48.7%
Platinum
48.5%
Emerald
48.5%
Diamond
48.9%
Master
50.0%
Grandmaster
51.0%
Ban Rate by Rank
Bronze
1.7%
Silver
1.7%
Gold
2.0%
Platinum
2.2%
Emerald
2.5%
Diamond
2.5%
Master
2.7%
Grandmaster
5.4%
Win Rate by Map
± avg is Soldier: 76's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Soldier: 76's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Soldier: 76's map numbers at your level. Evaluate a pool with Soldier: 76 →
Playing Soldier: 76 at any rank? Strongest maps: New Queen Street, Runasapi, Esperanca.
On paper Push's long resets on New Queen Street favor heroes who patch themselves up with Biotic Field — but the numbers disagree (-2.4pp vs their average).
On paper Sprint lets Soldier 76 cover Watchpoint Gibraltar's long rotations and reach the fight first — but the numbers disagree (-3.0pp vs their average).
On paper Flashpoint's scattered, drawn-out fights on Aatlis reward the self-sufficiency of Biotic Field — but the numbers disagree (-3.3pp vs their average).
On paper Flashpoint's scattered, drawn-out fights on New Junk City reward the self-sufficiency of Biotic Field — but the numbers disagree (-1.8pp vs their average).
On paper Sprint lets Soldier 76 cover Watchpoint Gibraltar's long rotations and reach the fight first — but the numbers disagree (-2.7pp vs their average).
On paper Flashpoint's scattered, drawn-out fights on Aatlis reward the self-sufficiency of Biotic Field — but the numbers disagree (-4.0pp vs their average).