Domina
Space-controlling anchor tank who uses a segmented barrier and CC abilities to dominate engagements. Her passive restores shields when dealing ability damage, rewarding aggression.
± avg is Domina's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Domina's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Domina's map numbers at your level. Evaluate a pool with Domina →
Playing Domina at any rank? Strongest maps: Circuit Royal, Havana, Kings Row.
Barrier Array owns Circuit Royal's long lanes — a deployable wall turns each one into cover
Aatlis's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Bronze? Strongest maps: Lijiang Tower, Samoa, Watchpoint Gibraltar.
Sonic Repulsors throws enemies into Lijiang Tower's pits — the fights here happen beside a lethal drop
Control's single point on Samoa rewards standing ground — Domina's lack of a mobility tool goes unpunished
On paper Domina has no mobility tool to reset across Paraiso's long Hybrid attack runs — but the numbers disagree (+4.3pp vs their average).
On paper Sonic Repulsors throws enemies into Nepal's pits — the fights here happen beside a lethal drop — but the numbers disagree (-2.6pp vs their average).
On paper Control's single point on Busan rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-3.8pp vs their average).
On paper Sonic Repulsors throws enemies into Ilios's pits — the fights here happen beside a lethal drop — but the numbers disagree (-7.2pp vs their average).
Aatlis's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Silver? Strongest maps: Circuit Royal, Kings Row, Midtown.
Barrier Array owns Circuit Royal's long lanes — a deployable wall turns each one into cover
On paper Barrier Array owns Havana's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.9pp vs their average).
On paper Control's single point on Oasis rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-3.6pp vs their average).
Playing Domina at Gold? Strongest maps: Watchpoint Gibraltar, Rialto, Circuit Royal.
Barrier Array owns Rialto's long lanes — a deployable wall turns each one into cover
On paper Control's single point on Busan rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-1.9pp vs their average).
On paper Control's single point on Oasis rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-2.1pp vs their average).
On paper Control's single point on Antarctic Peninsula rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-2.1pp vs their average).
Aatlis's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Platinum? Strongest maps: Circuit Royal, Havana, Kings Row.
Barrier Array owns Circuit Royal's long lanes — a deployable wall turns each one into cover
On paper Sonic Repulsors throws enemies into Lijiang Tower's pits — the fights here happen beside a lethal drop — but the numbers disagree (-1.7pp vs their average).
Suravasa's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Emerald? Strongest maps: Circuit Royal, Havana, Kings Row.
Barrier Array owns Circuit Royal's long lanes — a deployable wall turns each one into cover
Aatlis's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
New Junk City's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Diamond? Strongest maps: Antarctic Peninsula, Circuit Royal, Rialto.
Control's single point on Antarctic Peninsula rewards standing ground — Domina's lack of a mobility tool goes unpunished
Barrier Array owns Circuit Royal's long lanes — a deployable wall turns each one into cover
New Junk City's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Master? Strongest maps: Circuit Royal, Busan, Rialto.
On paper Domina has no mobility tool to reset across Numbani's long Hybrid attack runs — but the numbers disagree (+16.7pp vs their average).
On paper Domina has no mobility tool for Dorado's long rotations — every reset is a long walk — but the numbers disagree (+7.4pp vs their average).
Barrier Array owns Circuit Royal's long lanes — a deployable wall turns each one into cover
On paper New Junk City's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point — but the numbers disagree (+4.5pp vs their average).
On paper Aatlis's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point — but the numbers disagree (+3.7pp vs their average).
On paper Domina has no mobility tool to reset across Paraiso's long Hybrid attack runs — but the numbers disagree (+1.8pp vs their average).
On paper Barrier Array owns Junkertown's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-3.6pp vs their average).
On paper Control's single point on Samoa rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-5.5pp vs their average).
On paper Control's single point on Oasis rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-6.6pp vs their average).
Playing Domina at Grandmaster? Strongest maps: Watchpoint Gibraltar, Antarctic Peninsula, Circuit Royal.
On paper Domina has no mobility tool for Dorado's long rotations — every reset is a long walk — but the numbers disagree (+19.9pp vs their average).
Control's single point on Antarctic Peninsula rewards standing ground — Domina's lack of a mobility tool goes unpunished
On paper Suravasa's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point — but the numbers disagree (+2.2pp vs their average).
On paper Domina has no mobility tool to reset across Numbani's long Hybrid attack runs — but the numbers disagree (+1.8pp vs their average).
On paper Barrier Array owns Kings Row's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.0pp vs their average).
On paper Sonic Repulsors throws enemies into Lijiang Tower's pits — the fights here happen beside a lethal drop — but the numbers disagree (-4.7pp vs their average).
On paper Sonic Repulsors throws enemies into Nepal's pits — the fights here happen beside a lethal drop — but the numbers disagree (-7.0pp vs their average).
On paper Barrier Array owns Route 66's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-16.3pp vs their average).
New Junk City's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point