Domina
Space-controlling anchor tank who uses a segmented barrier and CC abilities to dominate engagements. Her passive restores shields when dealing ability damage, rewarding aggression.
± avg is Domina's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Domina's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Domina's map numbers at your level. Evaluate a pool with Domina →
Playing Domina at any rank? Strongest maps: Circuit Royal, Havana, Rialto.
Barrier Array owns Circuit Royal's long lanes — a deployable wall turns each one into cover
Barrier Array owns Havana's long lanes — a deployable wall turns each one into cover
On paper Domina has no mobility tool to reset across Paraiso's long Hybrid attack runs — but the numbers disagree (+1.6pp vs their average).
New Junk City's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Aatlis's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Bronze? Strongest maps: Ilios, Rialto, Route 66.
Sonic Repulsors throws enemies into Ilios's pits — the fights here happen beside a lethal drop
On paper Domina has no mobility tool for Dorado's long rotations — every reset is a long walk — but the numbers disagree (+6.2pp vs their average).
On paper New Junk City's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point — but the numbers disagree (+2.6pp vs their average).
On paper Barrier Array owns Watchpoint Gibraltar's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-1.6pp vs their average).
On paper Sonic Repulsors throws enemies into Lijiang Tower's pits — the fights here happen beside a lethal drop — but the numbers disagree (-2.6pp vs their average).
On paper Barrier Array owns Kings Row's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.0pp vs their average).
On paper Barrier Array owns Midtown's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-3.5pp vs their average).
Domina has no mobility tool to reset across Numbani's long Hybrid attack runs
On paper Control's single point on Samoa rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-6.8pp vs their average).
Aatlis's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Silver? Strongest maps: Circuit Royal, Havana, Nepal.
Barrier Array owns Circuit Royal's long lanes — a deployable wall turns each one into cover
Sonic Repulsors throws enemies into Nepal's pits — the fights here happen beside a lethal drop
On paper Control's single point on Antarctic Peninsula rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-1.7pp vs their average).
On paper Sonic Repulsors throws enemies into Ilios's pits — the fights here happen beside a lethal drop — but the numbers disagree (-2.0pp vs their average).
On paper Sonic Repulsors throws enemies into Lijiang Tower's pits — the fights here happen beside a lethal drop — but the numbers disagree (-2.8pp vs their average).
On paper Control's single point on Busan rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-4.9pp vs their average).
Aatlis's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Gold? Strongest maps: Circuit Royal, Kings Row, Lijiang Tower.
Barrier Array owns Circuit Royal's long lanes — a deployable wall turns each one into cover
On paper Domina has no mobility tool to reset across Paraiso's long Hybrid attack runs — but the numbers disagree (+3.5pp vs their average).
On paper Control's single point on Antarctic Peninsula rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-1.6pp vs their average).
Aatlis's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Platinum? Strongest maps: Circuit Royal, Havana, Rialto.
Barrier Array owns Circuit Royal's long lanes — a deployable wall turns each one into cover
On paper Sonic Repulsors throws enemies into Nepal's pits — the fights here happen beside a lethal drop — but the numbers disagree (-1.9pp vs their average).
Suravasa's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Emerald? Strongest maps: Havana, Junkertown, Rialto.
Barrier Array owns Havana's long lanes — a deployable wall turns each one into cover
On paper Domina has no mobility tool to reset across Paraiso's long Hybrid attack runs — but the numbers disagree (+2.3pp vs their average).
On paper Control's single point on Oasis rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-2.4pp vs their average).
Domina has no mobility tool for Dorado's long rotations — every reset is a long walk
New Junk City's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
Playing Domina at Diamond? Strongest maps: Busan, Lijiang Tower, Circuit Royal.
Control's single point on Busan rewards standing ground — Domina's lack of a mobility tool goes unpunished
On paper Suravasa's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point — but the numbers disagree (+2.1pp vs their average).
On paper Barrier Array owns Route 66's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.1pp vs their average).
On paper Barrier Array owns Watchpoint Gibraltar's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.0pp vs their average).
On paper Control's single point on Oasis rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-2.2pp vs their average).
On paper Barrier Array owns Havana's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.2pp vs their average).
On paper Barrier Array owns Junkertown's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.7pp vs their average).
Domina has no mobility tool to reset across Paraiso's long Hybrid attack runs
Domina has no mobility tool to reset across Numbani's long Hybrid attack runs
Playing Domina at Master? Strongest maps: Busan, Antarctic Peninsula, Midtown.
Control's single point on Busan rewards standing ground — Domina's lack of a mobility tool goes unpunished
On paper Suravasa's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point — but the numbers disagree (+6.7pp vs their average).
On paper Sonic Repulsors throws enemies into Lijiang Tower's pits — the fights here happen beside a lethal drop — but the numbers disagree (-2.3pp vs their average).
On paper Barrier Array owns Watchpoint Gibraltar's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.2pp vs their average).
On paper Sonic Repulsors throws enemies into Ilios's pits — the fights here happen beside a lethal drop — but the numbers disagree (-4.4pp vs their average).
Domina has no mobility tool to reset across Numbani's long Hybrid attack runs
Domina has no mobility tool for Dorado's long rotations — every reset is a long walk
Playing Domina at Grandmaster? Strongest maps: Route 66, Havana, Samoa.
On paper Suravasa's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point — but the numbers disagree (+14.9pp vs their average).
On paper Domina has no mobility tool to reset across Numbani's long Hybrid attack runs — but the numbers disagree (+12.0pp vs their average).
On paper Domina has no mobility tool to reset across Paraiso's long Hybrid attack runs — but the numbers disagree (+11.9pp vs their average).
On paper Barrier Array owns Kings Row's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-1.9pp vs their average).
On paper Control's single point on Antarctic Peninsula rewards standing ground — Domina's lack of a mobility tool goes unpunished — but the numbers disagree (-2.3pp vs their average).
On paper Sonic Repulsors throws enemies into Nepal's pits — the fights here happen beside a lethal drop — but the numbers disagree (-5.4pp vs their average).
On paper Barrier Array owns Junkertown's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-7.0pp vs their average).
Aatlis's capture zones are open on every side — Barrier Array covers one angle and slows the walk to the next point
On paper Barrier Array owns Watchpoint Gibraltar's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-13.3pp vs their average).