D.Mon
Reinhardt-influenced brawl tank who holds a frontal barrier and pilots a nimble mech to lead the frontline. Stalwart sub-role passive lets her shrug off knockback and slows to keep marching forward; ejects to a hitscan pilot form when the mech dies.
± avg is D.Mon's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well D.Mon's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see D.Mon's map numbers at your level. Evaluate a pool with D.Mon →
Playing D.Mon at any rank? Strongest maps: Aatlis, Suravasa, New Junk City.
Flashpoint fights on Aatlis collapse onto tight capture zones where Surging Strike does its best work
On paper Power Barrier owns Rialto's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.3pp vs their average).
Playing D.Mon at Bronze? Strongest maps: Suravasa, Midtown, Nepal.
Flashpoint fights on Suravasa collapse onto tight capture zones where Surging Strike does its best work
Power Barrier owns Midtown's long lanes — a deployable wall turns each one into cover
On paper Dmon has to cross Numbani's choke-gated attack corridors under fire before Surging Strike can work — but the numbers disagree (+5.9pp vs their average).
On paper Dmon has to cross Paraiso's choke-gated attack corridors under fire before Surging Strike can work — but the numbers disagree (+5.3pp vs their average).
On paper Control's single compact point on Oasis forces the close-range scraps Surging Strike wins — but the numbers disagree (-1.8pp vs their average).
On paper Control's single compact point on Busan forces the close-range scraps Surging Strike wins — but the numbers disagree (-3.0pp vs their average).
On paper Propulsors lets Dmon cover Colosseo's long rotations and reach the fight first — but the numbers disagree (-4.2pp vs their average).
On paper Power Barrier owns Rialto's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-7.8pp vs their average).
On paper Control's single compact point on Antarctic Peninsula forces the close-range scraps Surging Strike wins — but the numbers disagree (-9.1pp vs their average).
Playing D.Mon at Silver? Strongest maps: Route 66, New Junk City, Oasis.
Propulsors lets Dmon cover Route 66's long rotations and reach the fight first
Flashpoint fights on New Junk City collapse onto tight capture zones where Surging Strike does its best work
On paper Dmon has to cross Paraiso's choke-gated attack corridors under fire before Surging Strike can work — but the numbers disagree (+2.9pp vs their average).
On paper Power Barrier owns Rialto's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.3pp vs their average).
On paper Power Barrier owns Kings Row's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-3.5pp vs their average).
Playing D.Mon at Gold? Strongest maps: Aatlis, Suravasa, Junkertown.
Flashpoint fights on Aatlis collapse onto tight capture zones where Surging Strike does its best work
Power Barrier owns Junkertown's long lanes — a deployable wall turns each one into cover
On paper Dmon has to cross Numbani's choke-gated attack corridors under fire before Surging Strike can work — but the numbers disagree (+2.1pp vs their average).
On paper Propulsors lets Dmon cover Colosseo's long rotations and reach the fight first — but the numbers disagree (-1.8pp vs their average).
On paper Power Barrier owns Rialto's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-1.6pp vs their average).
On paper Control's single compact point on Antarctic Peninsula forces the close-range scraps Surging Strike wins — but the numbers disagree (-1.6pp vs their average).
On paper Propulsors lets Dmon cover Route 66's long rotations and reach the fight first — but the numbers disagree (-2.8pp vs their average).
On paper Power Barrier owns Kings Row's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-1.8pp vs their average).
Playing D.Mon at Platinum? Strongest maps: Aatlis, Suravasa, New Junk City.
Flashpoint fights on Aatlis collapse onto tight capture zones where Surging Strike does its best work
Flashpoint fights on Suravasa collapse onto tight capture zones where Surging Strike does its best work
On paper Control's single compact point on Antarctic Peninsula forces the close-range scraps Surging Strike wins — but the numbers disagree (-2.3pp vs their average).
On paper Power Barrier owns Rialto's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.7pp vs their average).
Dmon has to cross Numbani's choke-gated attack corridors under fire before Surging Strike can work
Playing D.Mon at Emerald? Strongest maps: Aatlis, Antarctic Peninsula, Suravasa.
Flashpoint fights on Aatlis collapse onto tight capture zones where Surging Strike does its best work
Control's single compact point on Antarctic Peninsula forces the close-range scraps Surging Strike wins
Flashpoint fights on Suravasa collapse onto tight capture zones where Surging Strike does its best work
On paper Dmon has to cross Paraiso's choke-gated attack corridors under fire before Surging Strike can work — but the numbers disagree (+1.7pp vs their average).
On paper Propulsors lets Dmon cover Colosseo's long rotations and reach the fight first — but the numbers disagree (-1.6pp vs their average).
On paper Power Barrier owns Midtown's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-1.6pp vs their average).
On paper Propulsors lets Dmon cover Route 66's long rotations and reach the fight first — but the numbers disagree (-3.3pp vs their average).
On paper Power Barrier owns Kings Row's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-2.5pp vs their average).
Playing D.Mon at Diamond? Strongest maps: New Queen Street, Suravasa, New Junk City.
On paper Propulsors lets Dmon cover Route 66's long rotations and reach the fight first — but the numbers disagree (-2.1pp vs their average).
On paper Power Barrier owns Kings Row's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-1.8pp vs their average).
On paper Control's single compact point on Lijiang Tower forces the close-range scraps Surging Strike wins — but the numbers disagree (-3.1pp vs their average).
On paper Power Barrier owns Rialto's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-6.2pp vs their average).
Playing D.Mon at Master? Strongest maps: Nepal, Midtown, Aatlis.
Control's single compact point on Nepal forces the close-range scraps Surging Strike wins
Power Barrier owns Midtown's long lanes — a deployable wall turns each one into cover
Flashpoint fights on Aatlis collapse onto tight capture zones where Surging Strike does its best work
On paper Control's single compact point on Samoa forces the close-range scraps Surging Strike wins — but the numbers disagree (-3.0pp vs their average).
On paper Control's single compact point on Ilios forces the close-range scraps Surging Strike wins — but the numbers disagree (-3.9pp vs their average).
On paper Power Barrier owns Kings Row's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-3.4pp vs their average).
On paper Propulsors lets Dmon cover Colosseo's long rotations and reach the fight first — but the numbers disagree (-4.1pp vs their average).
On paper Power Barrier owns Junkertown's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-8.0pp vs their average).
On paper Propulsors lets Dmon cover Watchpoint Gibraltar's long rotations and reach the fight first — but the numbers disagree (-7.7pp vs their average).
Playing D.Mon at Grandmaster? Strongest maps: Junkertown, New Junk City, Watchpoint Gibraltar.
On paper Dmon has to cross Paraiso's choke-gated attack corridors under fire before Surging Strike can work — but the numbers disagree (+18.4pp vs their average).
Power Barrier owns Junkertown's long lanes — a deployable wall turns each one into cover
On paper Control's single compact point on Ilios forces the close-range scraps Surging Strike wins — but the numbers disagree (-2.3pp vs their average).
On paper Control's single compact point on Oasis forces the close-range scraps Surging Strike wins — but the numbers disagree (-1.9pp vs their average).
On paper Flashpoint fights on Suravasa collapse onto tight capture zones where Surging Strike does its best work — but the numbers disagree (-2.7pp vs their average).
On paper Power Barrier owns Kings Row's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-5.1pp vs their average).
On paper Power Barrier owns Midtown's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-3.6pp vs their average).
On paper Power Barrier owns Rialto's long lanes — a deployable wall turns each one into cover — but the numbers disagree (-7.6pp vs their average).
On paper Propulsors keeps Dmon apace with the robot across New Queen Street's long push lanes — but the numbers disagree (-9.3pp vs their average).