Reliable hitscan DPS with strong dueling power and peel via Magnetic Grenade. Combat Roll repositions and reloads; excels at mid-range and punishing dive.
Abilities
PeacekeeperFan-fire revolver with a high-damage alternate fan-the-hammer mode.
Combat RollRolls in any direction and instantly reloads.
Magnetic GrenadeThrows a grenade that sticks to nearby enemies and detonates.
DeadeyeLocks onto and instantly kills all targets in line of sight when charged.
Meta Analysis
Slightly stronger at lower ranks (3.6% drop from Silver to Master), which may indicate some reliance on opponent mistakes. Relatively even across game modes (Escort 48.0% to Flashpoint 46.3%). Best on Junkertown, Havana, Runasapi — maps characterized by sightlines and high-ground terrain. Struggles most on Suravasa and Kings Row (multi-flank, high-ground, enclosed, chokepoint maps). Banned in 18.9% of Grandmaster games vs 0.9% in Silver — feared specifically by high-skill players, despite a modest 45.1% Master win rate. Banned far more on Flashpoint maps (8.3% avg) than on Escort (3.5%).
Win Rate by Rank
Bronze
48.6%
Silver
48.7%
Gold
48.3%
Platinum
47.1%
Emerald
46.3%
Diamond
45.7%
Master
45.1%
Grandmaster
44.9%
Ban Rate by Rank
Bronze
0.7%
Silver
0.9%
Gold
1.4%
Platinum
3.3%
Emerald
7.1%
Diamond
12.2%
Master
15.2%
Grandmaster
18.9%
Win Rate by Map
± avg is Cassidy's win rate on the map minus their average across maps, adjusted for each map's overall shift (every hero runs a point or so below their average on the open Hybrids), so it compares across maps and matches the map pages. Kit fit (✓✓ … ✗✗) rates how well Cassidy's abilities suit each map's mode and geometry — independent of the observed win rates. Pick a rank to see Cassidy's map numbers at your level. Evaluate a pool with Cassidy →
Playing Cassidy at any rank? Strongest maps: Runasapi, New Queen Street, New Junk City.
On paper Flashpoint's scattered, drawn-out fights on Aatlis reward the self-sufficiency of Even the Odds (minor perk) — but the numbers disagree (-4.6pp vs their average).
On paper Flashpoint's scattered, drawn-out fights on New Junk City reward the self-sufficiency of Even the Odds (minor perk) — but the numbers disagree (-4.4pp vs their average).
On paper Flashpoint's scattered, drawn-out fights on New Junk City reward the self-sufficiency of Even the Odds (minor perk) — but the numbers disagree (-1.7pp vs their average).
On paper Flashpoint's scattered, drawn-out fights on Aatlis reward the self-sufficiency of Even the Odds (minor perk) — but the numbers disagree (-1.8pp vs their average).